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Goblin

Small Humanoid | Neutral Evil | L1

HP

7

AC

15

Speed

30 ft.

Initiative

+2

Abilities

STRDEXCONINTWISCHA
814101088

Skills

Stealth +6

Senses: darkvision 60 ft., passive Perception 9

Languages: Common, Goblin

Actions

Scimitar

To Hit: +4 | Damage: 5 (1d6 + 2) slashing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow

To Hit: +4 | Damage: 5 (1d6 + 2) piercing damage.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spells

No spells saved.

Notes

Description: Small humanoid (goblinoid), neutral evil

Nimble Escape: The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

AC Notes: (leather armor, shield)

standardsource:mmcr:1/4xp:50goblinoidpage:mm-166env:forestenv:grasslandenv:hillenv:jungleenv:underdark