Orc
Medium Humanoid | Chaotic Evil | L2
HP
15
AC
13
Speed
30 ft.
Initiative
+1
Medium Humanoid | Chaotic Evil | L2
HP
15
AC
13
Speed
30 ft.
Initiative
+1
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 | 12 | 16 | 7 | 11 | 10 |
Skills
Intimidation +2
Senses: darkvision 60 ft., passive Perception 10
Languages: Common, Orc
Greataxe
To Hit: +5 | Damage: 9 (1d12 + 3) slashing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin
To Hit: +5 | Damage: 6 (1d6 + 3) piercing damage.
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
No spells saved.
Description: Medium humanoid (orc), chaotic evil
Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
AC Notes: (hide armor)