Troll
Large Giant | Chaotic Evil | L20
HP
84
AC
15
Speed
30 ft.
Initiative
+1
Large Giant | Chaotic Evil | L20
HP
84
AC
15
Speed
30 ft.
Initiative
+1
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 | 13 | 20 | 7 | 9 | 7 |
Skills
Perception +2
Senses: darkvision 60 ft., passive Perception 12
Languages: Giant
Multiattack
Damage: -
The troll makes three attacks: one with its bite and two with its claws.
Bite
To Hit: +7 | Damage: 7 (1d6 + 4) piercing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Claw
To Hit: +7 | Damage: 11 (2d6 + 4) slashing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
No spells saved.
Description: Large giant, chaotic evil
Keen Smell: The troll has advantage on Wisdom (Perception) checks that rely on smell.
Regeneration: The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
AC Notes: (natural armor)