Giant Crocodile
Huge Beast | Unaligned | L20
HP
85
AC
14
Speed
30 ft., swim 50 ft.
Initiative
-1
Huge Beast | Unaligned | L20
HP
85
AC
14
Speed
30 ft., swim 50 ft.
Initiative
-1
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 | 9 | 17 | 2 | 10 | 7 |
Skills
Stealth +5
Senses: passive Perception 10
Languages: ---
Multiattack
Damage: -
The crocodile makes two attacks: one with its bite and one with its tail.
Bite
To Hit: +8 | Damage: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail
To Hit: +8 | Damage: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
No spells saved.
Description: Huge beast, unaligned
Hold Breath: The crocodile can hold its breath for 30 minutes.
AC Notes: (natural armor)