Giant Elk
Huge Beast | Unaligned | L8
HP
42
AC
14
Speed
60 ft.
Initiative
+3
Huge Beast | Unaligned | L8
HP
42
AC
14
Speed
60 ft.
Initiative
+3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 | 16 | 14 | 7 | 14 | 10 |
Skills
Perception +4
Senses: passive Perception 14
Languages: Giant Elk, understands Common, Elvish, and Sylvan but can't speak them
Ram
To Hit: +6 | Damage: 11 (2d6 + 4) bludgeoning damage.
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Hooves
To Hit: +6 | Damage: 22 (4d8 + 4) bludgeoning damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.
The majestic *giant elk* is rare to the point that its appea
Damage: -
The majestic *giant elk* is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of giant elk when visiting the Material Plane. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.
No spells saved.
Description: Huge beast, unaligned
Charge: If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
AC Notes: (natural armor)