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Merfolk

Medium Humanoid | Neutral | L1

HP

11

AC

11

Speed

10 ft., swim 40 ft.

Initiative

+1

Abilities

STRDEXCONINTWISCHA
101312111112

Skills

Perception +2

Senses: passive Perception 12

Languages: Aquan, Common

Actions

Spear

To Hit: +2 | Damage: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.

Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.

Spells

No spells saved.

Notes

Description: Medium humanoid (merfolk), neutral

Amphibious: The merfolk can breathe air and water.

standardsource:mmcr:1/8xp:25merfolkpage:mm-218env:coastalenv:underwater