DnD Story logo
standard

Zombie

Medium Undead | Neutral Evil | L1

HP

22

AC

8

Speed

20 ft.

Initiative

-2

Abilities

STRDEXCONINTWISCHA
13616365

Senses: darkvision 60 ft., passive Perception 8

Languages: understands the languages it knew in life but can't speak

Actions

Slam

To Hit: +3 | Damage: 4 (1d6 + 1) bludgeoning damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Spells

No spells saved.

Notes

Description: Medium undead, neutral evil

Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Saving Throws: Wis +0

Damage Immunities: poison

Condition Immunities: poisoned

standardsource:mmcr:1/4xp:50page:mm-316env:jungleenv:urban