Ghoul
Medium Undead | Chaotic Evil | L4
HP
22
AC
12
Speed
30 ft.
Initiative
+2
Medium Undead | Chaotic Evil | L4
HP
22
AC
12
Speed
30 ft.
Initiative
+2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 | 15 | 10 | 7 | 10 | 6 |
Senses: darkvision 60 ft., passive Perception 10;
Languages: Common
Bite
To Hit: +2 | Damage: 9 (2d6 + 2) piercing damage.
Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.
Claws
To Hit: +4 | Damage: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
No spells saved.
Description: Medium undead, chaotic evil
Damage Immunities: poison
Condition Immunities: charmed, exhaustion, poisoned;