Goat
Medium Beast | Unaligned | L1
HP
4
AC
10
Speed
40 ft.
Initiative
+0
Medium Beast | Unaligned | L1
HP
4
AC
10
Speed
40 ft.
Initiative
+0
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 | 10 | 11 | 2 | 10 | 5 |
Senses: passive Perception 10
Languages: ---
Ram
To Hit: +3 | Damage: 3 (1d4 + 1) bludgeoning damage.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
No spells saved.
Description: Medium beast, unaligned
Charge: If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
Sure-Footed: The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.