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Homunculus

Tiny Construct | Neutral | L1

HP

5

AC

13

Speed

20 ft., fly 40 ft.

Initiative

+2

Abilities

STRDEXCONINTWISCHA
4151110107

Senses: darkvision 60 ft., passive Perception 10

Languages: understands the languages of its creator but can't speak

Actions

Bite

To Hit: +4 | Damage: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.

Spells

No spells saved.

Notes

Description: Tiny construct, neutral

Telepathic Bond: While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Damage Immunities: poison

Condition Immunities: charmed, poisoned

AC Notes: (natural armor)

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