Jackal
Small Beast | Unaligned | L1
HP
3
AC
12
Speed
40 ft.
Initiative
+2
Small Beast | Unaligned | L1
HP
3
AC
12
Speed
40 ft.
Initiative
+2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 | 15 | 11 | 3 | 12 | 6 |
Skills
Perception +3
Senses: passive Perception 13
Languages: ---
Bite
To Hit: +1 | Damage: 1 (1d4-1) piercing damage.
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4-1) piercing damage.
No spells saved.
Description: Small beast, unaligned
Keen Hearing and Smell: The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics: The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.