Lemure
Medium Fiend | Lawful Evil | L1
HP
13
AC
7
Speed
15 ft.
Initiative
-3
Medium Fiend | Lawful Evil | L1
HP
13
AC
7
Speed
15 ft.
Initiative
-3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 | 5 | 11 | 1 | 11 | 3 |
Senses: darkvision 120 ft., passive Perception 10
Languages: understands Infernal but can't speak
Fist
To Hit: +3 | Damage: 2 (1d4) bludgeoning damage.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
No spells saved.
Description: Medium fiend (devil), lawful evil
Devil's Sight: Magical darkness doesn't impede the lemure's darkvision.
Hellish Rejuvenation: A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
Damage Resistances: cold
Damage Immunities: fire, poison
Condition Immunities: charmed, frightened, poisoned