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Stirge

Tiny Beast | Unaligned | L1

HP

2

AC

14

Speed

10 ft., fly 40 ft.

Initiative

+3

Abilities

STRDEXCONINTWISCHA
41611286

Senses: darkvision 60 ft., passive Perception 9

Languages: ---

Actions

Blood Drain

To Hit: +5 | Damage: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.

Spells

No spells saved.

Notes

Description: Tiny beast, unaligned

AC Notes: (natural armor)

standardsource:mmcr:1/8xp:25page:mm-284env:coastalenv:desertenv:forestenv:grasslandenv:hillenv:jungleenv:mountainenv:swampenv:underdarkenv:urban