Dust Mephit
Small Elemental | Neutral Evil | L2
HP
17
AC
12
Speed
30 ft., fly 30 ft.
Initiative
+2
Small Elemental | Neutral Evil | L2
HP
17
AC
12
Speed
30 ft., fly 30 ft.
Initiative
+2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 | 14 | 10 | 9 | 11 | 10 |
Skills
Perception +2, Stealth +4
Senses: darkvision 60 ft., passive Perception 12
Languages: Auran, Terran
Claws
To Hit: +4 | Damage: 4 (1d4 + 2) slashing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.
Blinding Breath (Recharge 6)
Damage: -
The mephit exhales a 15- foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
No spells saved.
Description: Small elemental, neutral evil
Death Burst: When the mephit dies, it explodes in a burst of dust. Each creature within 5 feet of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.
Innate Spellcasting (1/Day): The mephit can innately cast sleep, requiring no material components. Its innate spellcasting ability is Charisma.
Damage Vulnerabilities: fire
Damage Immunities: poison
Condition Immunities: poisoned