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Worg

Large Monstrosity | Neutral Evil | L2

HP

26

AC

13

Speed

50 ft.

Initiative

+1

Abilities

STRDEXCONINTWISCHA
1613137118

Skills

Perception +4

Senses: darkvision 60 ft., passive Perception 14

Languages: Goblin, Worg

Actions

Bite

To Hit: +5 | Damage: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

A *worg* is an evil predator that delights in hunting and de

Damage: -

A *worg* is an evil predator that delights in hunting and devouring creatures weaker than itself. Cunning and malevolent, worgs roam across the remote wilderness or are raised by goblins and hobgoblins. Those creatures use worgs as mounts, but a worg will turn on its rider if it feels mistreated or malnourished. Worgs speak in their own language and Goblin, and a few learn to speak Common as well.

Spells

No spells saved.

Notes

Description: Large monstrosity, neutral evil

Keen Hearing and Smell: The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

AC Notes: (natural armor)

standardsource:mmcr:1/2xp:100page:mm-341env:forestenv:grasslandenv:hill