Bugbear
Medium Humanoid | Chaotic Evil | L4
HP
27
AC
16
Speed
30 ft.
Initiative
+2
Medium Humanoid | Chaotic Evil | L4
HP
27
AC
16
Speed
30 ft.
Initiative
+2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 | 14 | 13 | 8 | 11 | 9 |
Skills
Stealth +6, Survival +2
Senses: darkvision 60 ft., passive Perception 10
Languages: Common, Goblin
Morningstar
To Hit: +4 | Damage: 11 (2d8 + 2) piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Javelin
To Hit: +4 | Damage: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
No spells saved.
Description: Medium humanoid (goblinoid), chaotic evil
Brute: A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack: If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
AC Notes: (hide armor, shield)