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Lion

Large Beast | Unaligned | L4

HP

26

AC

12

Speed

50 ft.

Initiative

+2

Abilities

STRDEXCONINTWISCHA
1715133128

Skills

Perception +3, Stealth +6

Senses: passive Perception 13

Languages: ---

Actions

Bite

To Hit: +5 | Damage: 7 (1d8 + 3) piercing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw

To Hit: +5 | Damage: 6 (1d6 + 3) slashing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Spells

No spells saved.

Notes

Description: Large beast, unaligned

Keen Smell: The lion has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics: The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.

Pounce: If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.

Running Leap: With a 10-foot running start, the lion can long jump up to 25 feet.

standardsource:mmcr:1xp:200page:mm-331env:desertenv:grasslandenv:hillenv:mountain