Swarm of Quippers
Medium Beast | Unaligned | L4
HP
28
AC
13
Speed
0 ft., swim 40 ft.
Initiative
+3
Medium Beast | Unaligned | L4
HP
28
AC
13
Speed
0 ft., swim 40 ft.
Initiative
+3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 | 16 | 9 | 1 | 7 | 2 |
Senses: darkvision 60 ft., passive Perception 8
Languages: ---
Bites
To Hit: +5 | Damage: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.
Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.
No spells saved.
Description: Medium swarm of Tiny beasts, unaligned
Blood Frenzy: The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Swarm: The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points.
Water Breathing: The swarm can breathe only underwater.
Damage Resistances: bludgeoning, piercing, slashing
Condition Immunities: charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned