Azer
Medium Elemental | Lawful Neutral | L8
HP
39
AC
17
Speed
30 ft.
Initiative
+1
Medium Elemental | Lawful Neutral | L8
HP
39
AC
17
Speed
30 ft.
Initiative
+1
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 | 12 | 15 | 12 | 13 | 10 |
Senses: passive Perception 11
Languages: Ignan
Warhammer
To Hit: +5 | Damage: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
No spells saved.
Description: Medium elemental, lawful neutral
Heated Body: A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
Heated Weapons: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Saving Throws: Con +4
Damage Immunities: fire, poison
Condition Immunities: poisoned
AC Notes: (natural armor, shield)