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Centaur

Large Monstrosity | Neutral Good | L8

HP

45

AC

12

Speed

50 ft.

Initiative

+2

Abilities

STRDEXCONINTWISCHA
18141491311

Skills

Athletics +6, Perception +3, Survival +3

Senses: passive Perception 13

Languages: Elvish, Sylvan

Actions

Multiattack

Damage: -

The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

Pike

To Hit: +6 | Damage: 9 (1d10 + 4) piercing damage.

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Hooves

To Hit: +6 | Damage: 11 (2d6 + 4) bludgeoning damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow

To Hit: +4 | Damage: 6 (1d8 + 2) piercing damage.

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Spells

No spells saved.

Notes

Description: Large monstrosity, neutral good

Charge: If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

standardsource:mmcr:2xp:450page:mm-38env:forestenv:grassland