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Minotaur Skeleton

Large Undead | Lawful Evil | L8

HP

67

AC

12

Speed

40 ft.

Initiative

+0

Abilities

STRDEXCONINTWISCHA
181115685

Senses: darkvision 60 ft., passive Perception 9;

Languages: understands Abyssal but can't speak

Actions

Greataxe

To Hit: +6 | Damage: 17 (2d12 + 4) slashing damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

Gore

To Hit: +6 | Damage: 13 (2d8 + 4) piercing damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Spells

No spells saved.

Notes

Description: Large undead, lawful evil

Charge: If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Damage Vulnerabilities: bludgeoning

Damage Immunities: poison

Condition Immunities: exhaustion, poisoned;

AC Notes: (natural armor)

standardsource:mmcr:2xp:450page:mm-273env:underdark