Ogre Zombie
Large Undead | Neutral Evil | L8
HP
85
AC
8
Speed
30 ft.
Initiative
-2
Large Undead | Neutral Evil | L8
HP
85
AC
8
Speed
30 ft.
Initiative
-2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 | 6 | 18 | 3 | 6 | 5 |
Senses: darkvision 60 ft., passive Perception 8
Languages: understands Common and Giant but can't speak
Morningstar
To Hit: +6 | Damage: 13 (2d8 + 4) bludgeoning damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
No spells saved.
Description: Large undead, neutral evil
Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Saving Throws: Wis +0
Damage Immunities: poison
Condition Immunities: poisoned