Hell Hound
Medium Fiend | Lawful Evil | L12
HP
45
AC
15
Speed
50 ft.
Initiative
+1
Medium Fiend | Lawful Evil | L12
HP
45
AC
15
Speed
50 ft.
Initiative
+1
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 | 12 | 14 | 6 | 13 | 6 |
Skills
Perception +5
Senses: darkvision 60 ft., passive Perception 15
Languages: understands Infernal but can't speak it
Bite
To Hit: +5 | Damage: -
Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
Damage: -
Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
Fire Breath (Recharge 5-6)
Damage: -
The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
No spells saved.
Description: Medium fiend, lawful evil
Keen Hearing and Smell: The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics: The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
Damage Immunities: fire
AC Notes: (natural armor)