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Nightmare

Large Fiend | Neutral Evil | L12

HP

68

AC

13

Speed

60 ft., fly 90 ft.

Initiative

+2

Abilities

STRDEXCONINTWISCHA
181516101315

Senses: passive Perception 11

Languages: understands Abyssal, Common, and Infernal but can't speak

Actions

Hooves

To Hit: +6 | Damage: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

Ethereal Stride

Damage: -

The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

Spells

No spells saved.

Notes

Description: Large fiend, neutral evil

Confer Fire Resistance: The nightmare can grant resistance to fire damage to anyone riding it.

Illumination: The nightmare sheds bright light in a 10- foot radius and dim light for an additional 10 feet.

Damage Immunities: fire

AC Notes: (natural armor)

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