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Air Elemental

Large Elemental | Neutral | L20

HP

90

AC

15

Speed

0 ft., fly 90 ft. (hover)

Initiative

+5

Abilities

STRDEXCONINTWISCHA
1420146106

Senses: darkvision 60 ft., passive Perception 10

Languages: Auran

Actions

Multiattack

Damage: -

The elemental makes two slam attacks.

Slam

To Hit: +8 | Damage: 14 (2d8 + 5) bludgeoning damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

Whirlwind (Recharge 4-6)

Damage: -

Each creature in the elemental's space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (3d8 + 2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone.

If the saving throw is successful, the target takes half the

Damage: -

If the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked prone.

Spells

No spells saved.

Notes

Description: Large elemental, neutral

Air Form: The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Damage Resistances: lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities: poison

Condition Immunities: exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

standardsource:mmcr:5xp:1800page:mm-124env:desertenv:mountain