Fire Elemental
Large Elemental | Neutral | L20
HP
102
AC
13
Speed
50 ft.
Initiative
+3
Large Elemental | Neutral | L20
HP
102
AC
13
Speed
50 ft.
Initiative
+3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 | 17 | 16 | 6 | 10 | 7 |
Senses: darkvision 60 ft., passive Perception 10
Languages: Ignan
Multiattack
Damage: -
The elemental makes two touch attacks.
Touch
To Hit: +6 | Damage: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.
No spells saved.
Description: Large elemental, neutral
Fire Form: The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.
Illumination: The elemental sheds bright light in a 30- foot radius and dim light in an additional 30 feet.
Water Susceptibility: For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities: fire, poison
Condition Immunities: exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious