Shambling Mound
Large Plant | Unaligned | L20
HP
136
AC
15
Speed
20 ft., swim 20 ft.
Initiative
-1
Large Plant | Unaligned | L20
HP
136
AC
15
Speed
20 ft., swim 20 ft.
Initiative
-1
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 | 8 | 16 | 5 | 10 | 5 |
Skills
Stealth +2
Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages: ---
Multiattack
Damage: -
The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.
Slam
To Hit: +7 | Damage: 13 (2d8 + 4) bludgeoning damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Engulf
Damage: -
The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.
No spells saved.
Description: Large plant, unaligned
Lightning Absorption: Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.
Damage Resistances: cold, fire
Damage Immunities: lightning
Condition Immunities: blinded, deafened, exhaustion
AC Notes: (natural armor)