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Werebear

Medium Humanoid | Neutral Good | L20

HP

135

AC

10

Speed

30 ft. (40 ft., climb 30 ft. in bear or hybrid form)

Initiative

+0

Abilities

STRDEXCONINTWISCHA
191017111212

Skills

Perception +7

Senses: passive Perception 17

Languages: Common (can't speak in bear form)

Actions

Multiattack

Damage: -

In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid.

Bite (Bear or Hybrid Form Only)

To Hit: +7 | Damage: 15 (2d10 + 4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy.

Claw (Bear or Hybrid Form Only)

To Hit: +7 | Damage: 13 (2d8 + 4) slashing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Greataxe (Humanoid or Hybrid Form Only)

To Hit: +7 | Damage: 10 (1d12 + 4) slashing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.

Spells

No spells saved.

Notes

Description: Medium humanoid (human, shapechanger), neutral good

Shapechanger: The werebear can use its action to polymorph into a Large bear-humanoid hybrid or into a Large bear, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Smell: The werebear has advantage on Wisdom (Perception) checks that rely on smell.

Damage Immunities: bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons

AC Notes: in humanoid form, 11 (natural armor) in bear and hybrid form

standardsource:mmcr:5xp:1800humanshapechangerpage:mm-208env:arcticenv:forestenv:hill