Xorn
Medium Elemental | Neutral | L20
HP
73
AC
19
Speed
20 ft., burrow 20 ft.
Initiative
+0
Medium Elemental | Neutral | L20
HP
73
AC
19
Speed
20 ft., burrow 20 ft.
Initiative
+0
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 | 10 | 22 | 11 | 10 | 11 |
Skills
Perception +6, Stealth +3
Senses: darkvision 60 ft., tremorsense 60 ft., passive Perception 16
Languages: Terran
Multiattack
Damage: -
The xorn makes three claw attacks and one bite attack.
Claw
To Hit: +6 | Damage: 6 (1d6 + 3) slashing damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Bite
To Hit: +6 | Damage: 13 (3d6 + 3) piercing damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.
No spells saved.
Description: Medium elemental, neutral
Earth Glide: The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Stone Camouflage: The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Treasure Sense: The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.
Damage Resistances: piercing and slashing from nonmagical attacks that aren't adamantine
AC Notes: (natural armor)