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Rodrigo portrait

Character Sheet

RodrigoL1 Halfling Fighter

HP

14

AC

22

Initiative

+4

Move

20 ft

WeaponHitDamage
Longsword+11d10 + 1
Javelin+41d10

Strength+1

Dexterity+4

Stealth +6

Constitution+2

Intelligence-1

Wisdom+0

Charisma+0

Equipment Effects

-

Active Consumables

-

Item Spells

-

Spellbook

L0 Charge Attack

Quick: Rush up to an enemy within charge range and make one melee attack. On hit, add +1d8 + your 1 damage.

Inventory & Equipment

Read-only view of inventory, equipped items, and active effects.

Inventory

No inventory items.

Equipped Items

Melee Weapon

No items in this slot.

Missile Weapon

No items in this slot.

Armor

No items in this slot.

Head

No items in this slot.

Boots

No items in this slot.

Gloves

No items in this slot.

Ring

No items in this slot.

Consumable

No items in this slot.

Active Consumable Effects

No active consumable effects.

Backstory

Rodrigo grew up dodging trouble in the shadowy alleys of a bustling port town, where he learned to fight just to survive. When a violent storm wrecked the ship he had stowed away on, he washed ashore with only a tattered map clutched in his hand—a mysterious treasure map that might lead to fortunes beyond his wildest dreams. Reckless but curious, Rodrigo is determined to follow the map’s secrets, hoping to rise from street survivor to legendary treasure hunter, even if it means facing dark dangers no halfling should dare.

Ability Scores

AbilityBaseRace BonusLevel BonusTotalModifier
Strength120012+1
Dexterity16+2018+4
Constitution140014+2
Intelligence8008-1
Wisdom100010+0
Charisma100010+0

Skills

SkillAbilityAbility ModRace BonusLevel BonusTotal
SpellcraftIntelligence-100-1
BluffCharisma+000+0
AthleticsStrength+100+1
HistoryIntelligence-100-1
SpotWisdom+000+0
PerformanceCharisma+000+0
Pick PocketsDexterity+400+4
StealthDexterity+4+20+6
SurvivalWisdom+000+0

Spell Details

Name: Charge Attack

Casting Time: Quick

Short Description: Rush to target and add +1d8 + 1 damage on hit.

Long Description: Rush up to an enemy within charge range and make one melee attack. On hit, add +1d8 + your 1 damage.