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Character Sheet

ansdfL1 Human Wizard

HP

10

AC

12

Initiative

+1

Move

30 ft

WeaponHitDamage
Quarterstaff+01d6
Arcane Bolt+11d6

Strength+0

Dexterity+1

Constitution+2

Intelligence+3

Wisdom+0

Charisma-1

Equipment Effects

-

Active Consumables

-

Item Spells

-

Spellbook

L4 Magic Missile

Full Round: Range: 120 feet. You fire 3 glowing missiles that always hit. Each missile deals 1D4 + your 3 force damage. You may split missiles between targets in range.

Inventory & Equipment

Read-only view of inventory, equipped items, and active effects.

Inventory

No inventory items.

Equipped Items

Melee Weapon

No items in this slot.

Missile Weapon

No items in this slot.

Armor

No items in this slot.

Head

No items in this slot.

Boots

No items in this slot.

Gloves

No items in this slot.

Ring

No items in this slot.

Consumable

No items in this slot.

Active Consumable Effects

No active consumable effects.

Backstory

Ansdf grew up in the grand halls of a noble family, where stories of ancient magic whispered through the stone walls like secret winds. From a young age, Ansdf was different—not just because of a sharp mind and an endless curiosity, but because strange dreams filled the night. In these dreams, a glowing guardian spirit would visit, offering cryptic hints and sparkling riddles about powers beyond the ordinary. Though the noble life was comfortable, Ansdf felt a quiet pull toward the unknown, sensing that magic had chosen them for a special path. Now, with a simple satchel and a book of mystery, Ansdf steps beyond their family’s estate, eager to uncover the secrets hidden in forgotten places. Clever and curious, they seek knowledge that could change their world and unlock the magic whispered in their dreams. Guided by the guardian spirit’s subtle presence, Ansdf’s journey is just beginning—one filled with puzzles, new friends, and the wonder of discovering what it truly means to be chosen by magic.

Ability Scores

AbilityBaseRace BonusLevel BonusTotalModifier
Strength10+1011+0
Dexterity120012+1
Constitution140014+2
Intelligence160016+3
Wisdom10+1011+0
Charisma8008-1

Skills

SkillAbilityAbility ModRace BonusLevel BonusTotal
SpellcraftIntelligence+300+3
BluffCharisma-100-1
AthleticsStrength+000+0
HistoryIntelligence+300+3
SpotWisdom+000+0
PerformanceCharisma-100-1
Pick PocketsDexterity+100+1
StealthDexterity+100+1
SurvivalWisdom+000+0

Spell Details

Character Level: 1

Spell Level: 4

Name: Magic Missile

Category: damage

Casting Time: Full Round

Short Description: 3 missiles that always hit 1D4 + 3.

Long Description: Range: 120 feet. You fire 3 glowing missiles that always hit. Each missile deals 1D4 + your 3 force damage. You may split missiles between targets in range.