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Character Sheet

the mushroom mageL1 Elf Wizard

HP

10

AC

12

Initiative

+1

Move

30 ft

WeaponHitDamage
Quarterstaff+01d6
Arcane Bolt+11d6

Strength+0

Dexterity+1

Constitution+2

Intelligence+4

Wisdom-1

Charisma+0

Equipment Effects

-

Active Consumables

-

Item Spells

-

Spellbook

L4 Magic Missile

Full Round: Range: 120 feet. You fire 3 glowing missiles that always hit. Each missile deals 1D4 + your 4 force damage. You may split missiles between targets in range.

Inventory & Equipment

Read-only view of inventory, equipped items, and active effects.

Inventory

No inventory items.

Equipped Items

Melee Weapon

No items in this slot.

Missile Weapon

No items in this slot.

Armor

No items in this slot.

Head

No items in this slot.

Boots

No items in this slot.

Gloves

No items in this slot.

Ring

No items in this slot.

Consumable

No items in this slot.

Active Consumable Effects

No active consumable effects.

Backstory

In the quiet groves where twilight lingers longest, an elf named Liora was unlike any other. From a young age, she felt a strange connection to the whispering mushrooms that grew beneath the ancient trees near her home. When she entered the sprawling halls of the Academy of Arcane Roots, her teachers noticed that her magic pulsed with a curious, glowing power—one that seemed tied to an age-old prophecy about a guardian spirit born from the forest’s heart. Though shy and thoughtful, Liora’s clever mind and brave spirit made her well-suited for the mysteries of magic waiting to be unlocked.adfasf Now, as an apprentice wizard, Liora stands at the edge of a great adventure. She carries a simple wooden staff adorned with tiny, glowing mushrooms, a symbol of the magic chosen for her by unseen forces. With a heart full of questions and a thirst for knowledge, she is determined to uncover the secrets hidden deep in the roots of the world. Guided by the quiet voice of her guardian spirit, Liora steps forward, ready to face whatever challenges may spring from the shadows and help protect the ancient magic she barely understands—but already feels destined to protect.

Ability Scores

AbilityBaseRace BonusLevel BonusTotalModifier
Strength100010+0
Dexterity120012+1
Constitution140014+2
Intelligence16+2018+4
Wisdom8008-1
Charisma100010+0

Skills

SkillAbilityAbility ModRace BonusLevel BonusTotal
SpellcraftIntelligence+400+4
BluffCharisma+000+0
AthleticsStrength+000+0
HistoryIntelligence+400+4
SpotWisdom-100-1
PerformanceCharisma+000+0
Pick PocketsDexterity+100+1
StealthDexterity+100+1
SurvivalWisdom-100-1

Spell Details

Name: Magic Missile

Casting Time: Full Round

Short Description: 3 missiles that always hit 1D4 + 4.

Long Description: Range: 120 feet. You fire 3 glowing missiles that always hit. Each missile deals 1D4 + your 4 force damage. You may split missiles between targets in range.