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Character Sheet

dragoL1 dragonborn (Custom) Paladin

HP

12

AC

14

Initiative

+0

Move

30 ft

WeaponHitDamage
sun sword+71d8 + 7
Sacred Javelin+41d8

Strength+3

Dexterity+0

Constitution+2

Intelligence-1

Wisdom+0

Charisma+1

Equipment Effects

sun sword: +4 to hit and +4 damage when using this weapon.

Active Consumables

-

Item Spells

sun sword — Sun Ray: A ray of concentrated sunlight burns a hole through the target. 4D8 damage( +5 for undead )

Spellbook

L1 Holy Weapon

Concentration: Your weapon glows with holy power. While concentration lasts, your melee hits deal +1d6 radiant damage + your 1 for the battle.

Inventory & Equipment

Read-only view of inventory, equipped items, and active effects.

Inventory

No inventory items.

Equipped Items

Melee Weapon

sun sword

+4 to hit and +4 damage when using this weapon.

Enabled

Missile Weapon

No items in this slot.

Armor

No items in this slot.

Head

No items in this slot.

Boots

No items in this slot.

Gloves

No items in this slot.

Ring

No items in this slot.

Consumable

No items in this slot.

Active Consumable Effects

No active consumable effects.

Backstory

Fartstinker, a young dragonborn born into a noble family known for their fierce protectors, carries the weight of an ancient prophecy that speaks of a brave hero who will awaken the lost Dragon Oath and bring peace to the land. Though still learning the true meaning of courage and honor, Fartstinker is clever and kind-hearted, guided by a mysterious guardian spirit that whispers wisdom in quiet moments. Now, with shining armor and a hopeful heart, this brave paladin sets out from their family’s grand keep to face unknown challenges and prove that even a humble beginning can spark a legendary journey.

Ability Scores

AbilityBaseRace BonusLevel BonusTotalModifier
Strength16+1017+3
Dexterity100010+0
Constitution14+1015+2
Intelligence8008-1
Wisdom100010+0
Charisma120012+1

Skills

SkillAbilityAbility ModRace BonusLevel BonusTotal
SpellcraftIntelligence-100-1
BluffCharisma+100+1
AthleticsStrength+300+3
HistoryIntelligence-100-1
SpotWisdom+000+0
PerformanceCharisma+100+1
Pick PocketsDexterity+000+0
StealthDexterity+000+0
SurvivalWisdom+000+0

Spell Details

Name: Holy Weapon

Casting Time: Concentration

Short Description: Melee hits gain +1d6 + 1 radiant damage for battle.

Long Description: Your weapon glows with holy power. While concentration lasts, your melee hits deal +1d6 radiant damage + your 1 for the battle.