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Ina portrait

Character Sheet

InaL1 Gnome Wizard

HP

8

AC

14

Initiative

+2

Move

20 ft

WeaponHitDamage
Quarterstaff-11d6 - 1
Arcane Bolt+21d6

Strength-1

Dexterity+2

Constitution+1

Intelligence+3

Wisdom+1

Charisma+0

Bluff +2

Equipment Effects

-

Active Consumables

-

Item Spells

-

Spellbook

L4 Magic Missile

Full Round: Range: 120 feet. You fire 3 glowing missiles that always hit. Each missile deals 1D4 + your 3 force damage. You may split missiles between targets in range.

Inventory & Equipment

Read-only view of inventory, equipped items, and active effects.

Inventory

No inventory items.

Equipped Items

Melee Weapon

No items in this slot.

Missile Weapon

No items in this slot.

Armor

No items in this slot.

Head

No items in this slot.

Boots

No items in this slot.

Gloves

No items in this slot.

Ring

No items in this slot.

Consumable

No items in this slot.

Active Consumable Effects

No active consumable effects.

Backstory

Ina grew up in the bustling village of Tinkertown, a place filled with whirring machines and curious inventions. From a young age, she was fascinated not by gears and gadgets but by the shimmering pages of old spellbooks tucked away in her grandmother’s attic. With her bright eyes full of wonder, Ina spent countless hours practicing simple magic, dreaming of unlocking the secrets hidden in the stars above. Though small in size, her heart was big and brave, always eager to learn more about the mysterious forces that swirl around her world. Now, with her spellbook carefully packed and a satchel full of curious herbs, Ina is stepping beyond the cozy streets of Tinkertown for the very first time. She’s determined to find the legendary Crystal of Everlight, a gem said to sparkle with pure magic and light the darkest paths. Along her journey, Ina hopes to make new friends, discover her true magical talents, and prove that even the tiniest wizard can shine the brightest when courage leads the way.

Ability Scores

AbilityBaseRace BonusLevel BonusTotalModifier
Strength8008-1
Dexterity140014+2
Constitution120012+1
Intelligence160016+3
Wisdom10+2012+1
Charisma100010+0

Skills

SkillAbilityAbility ModRace BonusLevel BonusTotal
SpellcraftIntelligence+300+3
BluffCharisma+0+20+2
AthleticsStrength-100-1
HistoryIntelligence+300+3
SpotWisdom+100+1
PerformanceCharisma+000+0
Pick PocketsDexterity+200+2
StealthDexterity+200+2
SurvivalWisdom+100+1

Spell Details

Character Level: 1

Spell Level: 4

Name: Magic Missile

Category: damage

Casting Time: Full Round

Short Description: 3 missiles that always hit 1D4 + 3.

Long Description: Range: 120 feet. You fire 3 glowing missiles that always hit. Each missile deals 1D4 + your 3 force damage. You may split missiles between targets in range.