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Seebo portrait

Character Sheet

SeeboL1 Gnome Fighter

HP

14

AC

16

Initiative

+1

Move

20 ft

WeaponHitDamage
Longsword+31d10 + 3
Javelin+11d10

Strength+3

Dexterity+1

Constitution+2

Intelligence-1

Wisdom+1

Charisma+0

Bluff +2

Equipment Effects

-

Active Consumables

-

Item Spells

-

Spellbook

L0 Charge Attack

Full Round: Rush up to an enemy within charge range and make one melee attack. On hit, add +1d8 + your 3 damage.

Inventory & Equipment

Read-only view of inventory, equipped items, and active effects.

Inventory

No inventory items.

Equipped Items

Melee Weapon

No items in this slot.

Missile Weapon

No items in this slot.

Armor

No items in this slot.

Head

No items in this slot.

Boots

No items in this slot.

Gloves

No items in this slot.

Ring

No items in this slot.

Consumable

No items in this slot.

Active Consumable Effects

No active consumable effects.

Backstory

Seebo grew up high in the whispering mountains, where the air is crisp and the trees tell stories with every breeze. As a gnome, he was smaller than most, but what he lacked in size, he made up for with courage and a big heart. Living alone in a cozy stone cottage, Seebo learned to protect the forest animals and keep the wild paths safe from harm. He trains every day, swinging his trusty wooden sword and practicing quick moves, dreaming about the day he can help others beyond the mountains. Now, Seebo feels a restless spark inside him—he knows it’s time to leave his quiet home and explore the world below. Though he is sometimes reckless and jumps into danger without thinking, his kindness and bravery always guide him back to what’s right. With a smile and a steady spirit, Seebo steps beyond the forest edge, ready to face new challenges and become a true guardian of the wilds, protecting those who cannot protect themselves.

Ability Scores

AbilityBaseRace BonusLevel BonusTotalModifier
Strength160016+3
Dexterity120012+1
Constitution140014+2
Intelligence8008-1
Wisdom10+2012+1
Charisma100010+0

Skills

SkillAbilityAbility ModRace BonusLevel BonusTotal
SpellcraftIntelligence-100-1
BluffCharisma+0+20+2
AthleticsStrength+300+3
HistoryIntelligence-100-1
SpotWisdom+100+1
PerformanceCharisma+000+0
Pick PocketsDexterity+100+1
StealthDexterity+100+1
SurvivalWisdom+100+1

Spell Details

Character Level: 1

Spell Level: 0

Name: Charge Attack

Category: damage

Casting Time: Full Round

Short Description: Rush to target and add +1d8 + 3 damage on hit.

Long Description: Rush up to an enemy within charge range and make one melee attack. On hit, add +1d8 + your 3 damage.